C Programming Keywords and Identifiers
Character set
Character set are the set of alphabets, letters and some special characters that are valid in C language.
Alphabets:
Uppercase: A B C .................................... X Y Z
Lowercase: a b c ...................................... x y z
Digits:
0 1 2 3 4 5 6 8 9
Special Characters:
, | < | > | . | _ | ( | ) | ; | $ | : | % | [ | ] | # | ? |
' | & | { | } | " | ^ | ! | * | / | | | - | \ | ~ | + |
White space Characters:
blank space, new line, horizontal tab, carriage return and form feed
Keywords:
Keywords are the reserved words used in programming. Each keywords has fixed meaning and that cannot be changed by user. For example:
int money;
Here, int is a keyword that indicates, 'money' is of type integer.
As, C programming is case sensitive, all keywords must be written in lowercase. Here is the list of all keywords predefined by ASCII C.
auto | double | int | struct |
break | else | long | switch |
case | enum | register | typedef |
char | extern | return | union |
continue | for | signed | void |
do | if | static | while |
default | goto | sizeof | volatile |
const | float | short | unsigned |
Besides these keywords, there are some additional keywords supported by Turbo C.
asm | far | interrupt | pascal | near | huge | cdecl |
All these keywords, their syntax and application will be discussed in their respective topics. However, if you want brief information about these keywords without going further visit page: list of all C keywords.
Identifiers
In C programming, identifiers are names given to C entities, such as variables, functions, structures etc. Identifier are created to give unique name to C entities to identify it during the execution of program. For example:
int money;int mango_tree;
Here, money is a identifier which denotes a variable of type integer. Similarly, mango_tree is another identifier, which denotes another variable of type integer.
Rules for writing identifier
- An identifier can be composed of letters (both uppercase and lowercase letters), digits and underscore '_' only.
- The first letter of identifier should be either a letter or an underscore. But, it is discouraged to start an identifier name with an underscore though it is legal. It is because, identifier that starts with underscore can conflict with system names. In such cases, compiler will complain about it. Some system names that start with underscore are _fileno, _iob, _wfopen etc.
- There is no rule for the length of an identifier. However, the first 31 characters of an identifier are discriminated by the compiler. So, the first 31 letters of two identifiers in a program should be different.
Tips for Good Programming Practice :
Programmer can choose the name of identifier whatever they want. However, if the programmer choose meaningful name for an identifier, it will be easy to understand and work on, particularly in case of large program.
C Programming Variables and Constants
Variables
Variables are memory location in computer's memory to store data. To indicate the memory location, each variable should be given a unique name called identifier. Variable names are just the symbolic representation of a memory location. Examples of variable name: sum, car_no, count etc.
int num;
Here, num is a variable of integer type.
Rules for writing variable name in C
- Variable name can be composed of letters (both uppercase and lowercase letters), digits and underscore '_' only.
- The first letter of a variable should be either a letter or an underscore. But, it is discouraged to start variable name with an underscore though it is legal. It is because, variable name that starts with underscore can conflict with system names and compiler may complain.
- There is no rule for the length of length of a variable. However, the first 31 characters of a variable are discriminated by the compiler. So, the first 31 letters of two variables in a program should be different.
In C programming, you have to declare variable before using it in the program.
Constants
Constants are the terms that can't be changed during the execution of a program. For example: 1, 2.5, "Programming is easy." etc. In C, constants can be classified as:
Integer constants
Integer constants are the numeric constants(constant associated with number) without any fractional part or exponential part. There are three types of integer constants in C language: decimal constant(base 10), octal constant(base 8) and hexadecimal constant(base 16) .
Decimal digits: 0 1 2 3 4 5 6 7 8 9
Octal digits: 0 1 2 3 4 5 6 7
Hexadecimal digits: 0 1 2 3 4 5 6 7 8 9 A B C D E F.
For example:
Decimal constants: 0, -9, 22 etcOctal constants: 021, 077, 033 etcHexadecimal constants: 0x7f, 0x2a, 0x521 etc
Notes:
- You can use small caps a, b, c, d, e, f instead of uppercase letters while writing a hexadecimal constant.
- Every octal constant starts with 0 and hexadecimal constant starts with 0x in C programming.
Floating-point constants
Floating point constants are the numeric constants that has either fractional form or exponent form. For example:
-2.00.0000234-0.22E-5
Note:Here, E-5 represents 10-5. Thus,
-0.22E-5 = -0.0000022
.Character constants
Character constants are the constant which use single quotation around characters. For example: 'a', 'l', 'm', 'F' etc.
Escape Sequences
Sometimes, it is necessary to use newline(enter), tab, quotation mark etc. in the program which either cannot be typed or has special meaning in C programming. In such cases, escape sequence are used. For example:
\n
is used for newline. The backslash( \ )
causes "escape" from the normal way the characters are interpreted by the compiler.Escape Sequences | Character |
---|---|
\b | Backspace |
\f | Form feed |
\n | Newline |
\r | Return |
\t | Horizontal tab |
\v | Vertical tab |
\\ | Backslash |
\' | Single quotation mark |
\" | Double quotation mark |
\? | Question mark |
\0 | Null character |
String constants
String constants are the constants which are enclosed in a pair of double-quote marks. For example:
"good" //string constant"" //null string constant" " //string constant of six white space"x" //string constant having single character."Earth is round\n" //prints string with newline
Enumeration constants
Keyword enum is used to declare enumeration types. For example:
enum color {yellow, green, black, white};
Here, the variable name is color and yellow, green, black and white are the enumeration constants having value 0, 1, 2 and 3 respectively by default. For more information about enumeration, visit page:Enumeration Types.
C Programming Data Types
In C, variable(data) should be declared before it can be used in program. Data types are the keywords, which are used for assigning a type to a variable.
Data types in C
- Fundamental Data Types
- Integer types
- Floating Type
- Character types
- Derived Data Types
- Arrays
- Pointers
- Structures
- Enumeration
Syntax for declaration of a variable
data_type variable_name;
Integer data types
Keyword int is used for declaring the variable with integer type. For example:
int var1;
Here, var1 is a variable of type integer.
The size of int is either 2 bytes(In older PC's) or 4 bytes. If you consider an integer having size of 4 byte( equal to 32 bits), it can take 232 distinct states as: -231,-231+1, ...,-2, -1, 0, 1, 2, ..., 231-2, 231-1
Similarly, int of 2 bytes, it can take 216 distinct states from -215 to 215-1. If you try to store larger number than 231-1, i.e,+2147483647 and smaller number than -231, i.e, -2147483648, program will not run correctly.
Floating types
Variables of floating types can hold real values(numbers) such as: 2.34, -9.382 etc. Keywords either float or double is used for declaring floating type variable. For example:
float var2;double var3;
Here, both var2 and var3 are floating type variables.
In C, floating values can be represented in exponential form as well. For example:
float var3=22.442e2
Difference between float and double
Generally the size of float(Single precision float data type) is 4 bytes and that of double(Double precision float data type) is 8 bytes. Floating point variables has a precision of 6 digits whereas the the precision of double is 14 digits.
Note: Precision describes the number of significant decimal places that a floating values carries.
Character types
Keyword char is used for declaring the variable of character type. For example:
char var4='h';
Here, var4 is a variable of type character which is storing a character 'h'.
The size of char is 1 byte. The character data type consists of ASCII characters. Each character is given a specific value. For example:
For, 'b', value=98For, 'a', value =97For, 'A', value=65For, '&', value=33For, '2', value=49
Here is the list of all ASCII characters in C language.
Qualifiers
Qualifiers alters the meaning of base data types to yield a new data type.
Size qualifiers:
Size qualifiers alters the size of basic data type. The keywords long and short are two size qualifiers. For example:
long int i;
The size of int is either 2 bytes or 4 bytes but, when long keyword is used, that variable will be either 4 bytes of 8 bytes. Learn more about long keyword in C programming. If the larger size of variable is not needed then, short keyword can be used in similar manner as long keyword.
Sign qualifiers:
Whether a variable can hold only positive value or both values is specified by sign qualifiers. Keywords signed and unsigned are used for sign qualifiers.
unsigned int a;// unsigned variable can hold zero and positive values only
It is not necessary to define variable using keyword signed because, a variable is signed by default. Sign qualifiers can be applied to only int and char data types. For a int variable of size 4 bytes it can hold data from -231 to 231-1 but, if that variable is defined unsigned, it can hold data from 0 to 232 -1.
Constant qualifiers
Constant qualifiers can be declared with keyword const. An object declared by const cannot be modified.
const int p=20;
The value of p cannot be changed in the program.
Volatile qualifiers:
A variable should be declared volatile whenever its value can be changed by some external sources outside program. Keyword volatile is used to indicate volatile variable.
C Programming Input Output (I/O)
ANSI standard has defined many library functions for input and output in C language. Functions
printf()
and scanf()
are the most commonly used to display out and take input respectively. Let us consider an example:
int main() {#include <stdio.h> //This is needed to run printf() function.return 0;printf("C Programming"); //displays the content inside quotation}
Output
C Programming
Explanation of How this program works
- Every program starts from main() function.
printf()
is a library function to display output which only works if#include<stdio.h>
is included at the beginning.- Here,
stdio.h
is a header file (standard input output header file) and#include
is command to paste the code from the header file when necessary. When compiler encountersprintf()
function and doesn't findstdio.h
header file, compiler shows error. - Code
return 0;
indicates the end of program. You can ignore this statement but, it is good programming practice to usereturn 0;
.
I/O of integers in C
int main() {#include<stdio.h>int c=5;printf("Number=%d",c);}return 0;
Output
Number=5
Inside quotation of
printf()
there, is a conversion format string "%d"
(for integer). If this conversion format string matches with remaining argument,i.e, c in this case, value of c is displayed.
int main() {#include<stdio.h>int c;printf("Enter a number\n");scanf("%d",&c);printf("Number=%d",c);}return 0;
Output
4Enter a numberNumber=4
The
scanf()
function is used to take input from user. In this program, the user is asked a input and value is stored in variable c. Note the '&' sign before c. &c denotes the address of c and value is stored in that address.I/O of floats in C
int main(){#include <stdio.h>float a;printf("Enter value: ");scanf("%f",&a);printf("Value=%f",a); //%f is used for floats instead of %dreturn 0;}
Output
Enter value: 23.45Value=23.450000
Conversion format string
"%f"
is used for floats to take input and to display floating value of a variable.I/O of characters and ASCII code
#include <stdio.h>int main(){
char var1;printf("Enter character: ");printf("You entered %c.",var1);scanf("%c",&var1);}return 0;
Output
Enter character: gYou entered g.
Conversion format string
"%c"
is used in case of characters.ASCII code
When character is typed in the above program, the character itself is not recorded a numeric value(ASCII value) is stored. And when we displayed that value by using
"%c"
, that character is displayed.
int main(){#include <stdio.h>char var1;printf("Enter character: ");printf("You entered %c.\n",var1);scanf("%c",&var1);printf("ASCII value of %d",var1); return 0;/* \n prints the next line(performs work of enter). */}
Output
gEnter character:103
When, 'g' is entered, ASCII value 103 is stored instead of g.
You can display character if you know ASCII code only. This is shown by following example.
int main(){#include <stdio.h>int var1=69;printf("Character of ASCII value 69: %c",var1);}return 0;
Output
Character of ASCII value 69: E
The ASCII value of 'A' is 65, 'B' is 66 and so on to 'Z' is 90. Similarly ASCII value of 'a' is 97, 'b' is 98 and so on to 'z' is 122.
More about Input/Output of floats and Integer
Variations in Output for integer an floats
Integer and floating-points can be displayed in different formats in C programming as:
#include<stdio.h>int main(){
printf("Case 1:%6d\n",9876);printf("Case 2:%3d\n",9876);/* Prints the number right justified within 6 columns */printf("Case 3:%.2f\n",987.6543); /* Prints the number rounded to two decimal places */ printf("Case 4:%.f\n",987.6543);/* Prints the number to be right justified to 3 columns but, there are 4 digits so number is not right justified *//* Prints the number rounded to 0 decimal place, i.e, rounded to integer */ printf("Case 5:%e\n",987.6543); return 0;/* Prints the number in exponential notation(scientific notation) */}
Output
Case 2:9876Case 1: 9876Case 3:987.65Case 4:988Case 5:9.876543e+002
Variations in Input for integer and floats
#include <stdio.h>int main(){
int a,b;float c,d;printf("Enter two intgers: ");scanf("%d%d",&a,&b);/*Two integers can be taken from user at once as below*/printf("Enter intger and floating point numbers: "); scanf("%d%f",&a,&c);/*Integer and floating point number can be taken at once from user as below*/}return 0;
Similarly, any number of input can be taken at once from user.
C Programming Operators
Operators are the symbol which operates on value or a variable. For example: + is a operator to perform addition.
C programming language has wide range of operators to perform various operations. For better understanding of operators, these operators can be classified as:
Operators in C programming |
---|
Arithmetic Operators |
Increment and Decrement Operators |
Assignment Operators |
Relational Operators |
Logical Operators |
Conditional Operators |
Bitwise Operators |
Special Operators |
Arithmetic Operators
Operator | Meaning of Operator |
---|---|
+ | addition or unary plus |
- | subtraction or unary minus |
* | multiplication |
/ | division |
% | remainder after division( modulo division) |
Example of working of arithmetic operators
#include <stdio.h> int main(){ int a=9,b=4,c; c=a+b;/* Program to demonstrate the working of arithmetic operators in C. */printf("a+b=%d\n",c); c=a-b; printf("a-b=%d\n",c);c=a*b;printf("a*b=%d\n",c); c=a/b; printf("a/b=%d\n",c); c=a%b; return 0;printf("Remainder when a divided by b=%d\n",c);}
a-b=5a+b=13a*b=36a/b=2Remainder when a divided by b=1
Explanation
Here, the operators +, - and * performed normally as you expected. In normal calculation,
9/4
equals to 2.25. But, the output is 2 in this program. It is because, a and b are both integers. So, the output is also integer and the compiler neglects the term after decimal point and shows answer 2 instead of 2.25. And, finally a%b
is 1,i.e. ,when a=9
is divided by b=4
, remainder is 1.In C programming, a/b=2.5Suppose a=5.0, b=2.0, c=5 and d=2a/d=2.5c/d=2c/b=2.5
Note: % operator can only be used with integers.
Increment and decrement operators
In C,
++
and --
are called increment and decrement operators respectively. Both of these operators are unary operators, i.e, used on single operand. ++
adds 1 to operand and --
subtracts 1 to operand respectively. For example:Let a=5 and b=10a--; //a becomes 5a++; //a becomes 6--a; //a becomes 5++a; //a becomes 6
When
i++
is used as prefix(like: ++var
), ++var
will increment the value of var and then return it but, if ++
is used as postfix(like: var++), operator will return the value of operand first and then only increment it. This can be demonstrated by an example:
int main(){#include <stdio.h>int c=2,d=2;printf("%d\n",c++); //this statement displays 2 then, only c incremented by 1 to 3.return 0; }printf("%d",++c); //this statement increments 1 to c then, only c is displayed.
Output
24
Assignment Operators
The most common assignment operator is
=
. This operator assigns the value in right side to the left side. For example:var=5 //5 is assigned to vara=c; //value of c is assigned to a5=c; // Error! 5 is a constant.
Operator | Example | Same as |
---|---|---|
= | a=b | a=b |
+= | a+=b | a=a+b |
-= | a-=b | a=a-b |
*= | a*=b | a=a*b |
/= | a/=b | a=a/b |
%= | a%=b | a=a%b |
Relational Operator
Relational operators checks relationship between two operands. If the relation is true, it returns value 1 and if the relation is false, it returns value 0. For example:
a>b
Here,
>
is a relational operator. If a is greater than b, a>b returns 1 if not then, it returns 0.
Relational operators are used in decision making and loops in C programming.
Operator | Meaning of Operator | Example |
---|---|---|
== | Equal to | 5==3 returns false (0) |
> | Greater than | 5>3 returns true (1) |
< | Less than | 5<3 returns false (0) |
!= | Not equal to | 5!=3 returns true(1) |
>= | Greater than or equal to | 5>=3 returns true (1) |
<= | Less than or equal to | 5<=3 return false (0) |
Logical Operators
Logical operators are used to combine expressions containing relation operators. In C, there are 3 logical operators:
Operator | Meaning of Operator | Example |
---|---|---|
&& | Logial AND | If c=5 and d=2 then,((c==5) && (d>5)) returns false. |
|| | Logical OR | If c=5 and d=2 then, ((c==5) || (d>5)) returns true. |
! | Logical NOT | If c=5 then, !(c==5) returns false. |
Explanation
For expression, ((c==5) && (d>5)) to be true, both c==5 and d>5 should be true but, (d>5) is false in the given example. So, the expression is false. For expression
((c==5) || (d>5))
to be true, either the expression should be true. Since, (c==5)
is true. So, the expression is true. Since, expression (c==5)
is true, !(c==5)
is false.Conditional Operator
Conditional operator takes three operands and consists of two symbols ? and : . Conditional operators are used for decision making in C. For example:
c=(c>0)?10:-10;
If c is greater than 0, value of c will be 10 but, if c is less than 0, value of c will be -10.
Bitwise Operators
A bitwise operator works on each bit of data. Bitwise operators are used in bit level programming.
Operators | Meaning of operators |
---|---|
& | Bitwise AND |
| | Bitwise OR |
^ | Bitwise exclusive OR |
~ | Bitwise complement |
<< | Shift left |
>> | Shift right |
Bitwise operator is advance topic in programming . Learn more about bitwise operator in C programming.
Other Operators
Comma Operator
Comma operators are used to link related expressions together. For example:
int a,c=5,d;
The sizeof operator
It is a unary operator which is used in finding the size of data type, constant, arrays, structure etc. For example:
int main(){#include <stdio.h>int a;float b;double c;char d;printf("Size of float=%d bytes\n",sizeof(b));printf("Size of int=%d bytes\n",sizeof(a));printf("Size of double=%d bytes\n",sizeof(c)); return 0;printf("Size of char=%d byte\n",sizeof(d));}
Output
Size of int=4 bytesSize of float=4 bytesSize of double=8 bytesSize of char=1 byte
Conditional operators (?:)
Conditional operators are used in decision making in C programming, i.e, executes different statements according to test condition whether it is either true or false.
Syntax of conditional operators
conditional_expression?expression1:expression2
If the test condition is true,
expression1
is returned and if false expression2
is returned.Example of conditional operator
#include <stdio.h>int main(){
char feb;int days;scanf("%c",&feb); days=(feb=='l')?29:28;printf("Enter l if the year is leap year otherwise enter 0: ");/*If test condition (feb=='l') is true, days will be equal to 29. *//*If test condition (feb=='l') is false, days will be equal to 28. */printf("Number of days in February = %d",days);}return 0;
Output
Enter l if the year is leap year otherwise enter n: lNumber of days in February = 29
Other operators such as &(reference operator), *(dereference operator) and ->(member selection) operator will be discussed in pointer chapter.
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